Jocul didactic-formare-Roménia

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"Games as a main teaching strategy "Games as a main teaching strategy for children: integration to all for children: integration to all the activities of the educational the activities of the educational process" process" Erasmus+ KA2 Strategic Partnerships for the school education project : Puppets mission: childhood without Puppets mission: childhood without borders“ borders“ Păpuşile cu misiune: copilărie fără frontiere” Păpuşile cu misiune: copilărie fără frontiere” 2014-1-LT01-KA201-000540_9 This project is funded by the European Union Proiect finantat de Comisia Europeană PRESENTATION IN PORTUGAL DONE BY THE ROMANIAN TEAM –7 th -11 th JUNE 2016 MINISTERUL EDUCAŢIEI NAŢIONALE ŞI CERCETĂRII ŞTIINŢIFICE Ş C O A L A G I M N A Z I A L Ă “IOAN BĂNCESCU” LOC. ADÂNCATA, JUD. SUCEAVA, 727005 TEL/FAX 0230-528840 E-MAIL : [email protected]

Transcript of Jocul didactic-formare-Roménia

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"Games as a main teaching "Games as a main teaching strategy for children: integration to strategy for children: integration to all the activities of the educational all the activities of the educational

process"process" Erasmus+ KA2 Strategic Partnerships for the school education project :

““Puppets mission: childhood without Puppets mission: childhood without borders“ borders“

„„Păpuşile cu misiune: copilărie fără frontiere”Păpuşile cu misiune: copilărie fără frontiere” 2014-1-LT01-KA201-000540_9

This project is funded by the European Union Proiect finantat de Comisia Europeană

PRESENTATION IN PORTUGAL DONE BY THE ROMANIAN TEAM –7th-11th JUNE 2016

MINISTERUL EDUCAŢIEI NAŢIONALE ŞI CERCETĂRII ŞTIINŢIFICEŞ C O A L A G I M N A Z I A L Ă “IOAN BĂNCESCU”LOC. ADÂNCATA, JUD. SUCEAVA, 727005TEL/FAX 0230-528840 E-MAIL : [email protected]

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Game and playing seem to define the age of innocence. But, while playing implies spontaneity and relates to a specific mood generated by instinct, game means convention and originates from the will of knowledge of the world. It implies communication with real world which is transposed into the fictional world using rules accepted by players.

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The teaching game - an active method, child centred;It is usually used in common activities, even though it can be successfully used in free-chosen activities, being assimilated as a method of organization of the activity with preschoolers; It takes part of the games with rules by which some teaching tasks (cognitive, affective, aesthetic , socio-relational) can be solved in a motivating ludic way for the child. The teaching game can be used as a method and way of organization of the activity with preschoolers for all the subjects from the curriculum.

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o The content of the teaching game the teaching task the rules of the game. Each teaching game has

at least two rules: the first rule translates the teaching task in a

concrete attractive task where the exercise in transposed into game;

the second rule has an organising role specifying when a certain action of the game has to start or stop, the order of the players.

game items the teaching material

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Methodologically speaking, the teaching game has the following stages:

introducing to the game: catching voluntary attention using a ludic motivational procedure;

presentation of the teaching material: from the teacher’s desk and individual;

presentation of the title of the game and its aim (the reference objective) in an easy way for children. The title has to suggest the content of the game because it becomes a leitmotiv in the stages of the game;

explaining and showing the rules of the game: succesively or simultaneously according to the age and the complexity of the rules;

setting the rule: to evaluate the level of understanding of the rules, 2-3 children are asked to repeat them;

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the teacher plays the game: clear, concise, centred on the task and on the rule of the game;

proving/showing the game for feedback; children play the game using game items according to

the rules; complicating the game in stages from easy to

complex. Each stage of the game refers to a behavioural objective turned into a teaching task with adequate strategies.

Ending the game is the moment when there is a final evaluation of the level of accomplishing the teaching tasks, respecting the rules and group and individual behaviour of the children. At the end, there are winners, stimulents/prizes and there are also stimulative feedback for those who didn’t win the competition.

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BUTTERFLIES COME TO

THE FLOWERS

THE THREE TEACHING GAMES OUR SCHOOL PROPOSED TO THE PROJECT PARTNERS AND INTRODUCED BY OUR PUPPET MARIA

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LEARNING COLOURS

ASSOCIATING, GROUPING FOLLOWING CERTAIN CRITERIA

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TELL WHAT YOU HAVE

TASTED

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LEARNING ABOUT SENSES: TASTE AND SMELL.

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THE MAGIC BAG

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DEVELOPING VOCABULARY, GROUPING CARDS FOLLOWING GIVEN CRITERIA: CLOTHES, FRUIT, VEGETABLES, TOOLS, ETC.

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DEMONSTRATIVE CLASSES DONE DURING THE MEETING IN ROMANIA

Kindergarten activity conceived as a teaching game: SAVE THE SEASONS!

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Lesson in the primary school at the 1st grade using the teaching game as a sequence of lesson.

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The teaching game – The box with surprises Children have tested their abilities of

discovering fruit and vegetables using senses, not the sight.

SUBJECT: Mathematics and exploration of the environmentTHEMATIC UNIT: Growing up healthyTOPIC OF THE LESSON: The SensesMETHOD OF REALIZATION: learning gameTYPE OF LESSON: strengthening and consolidating knowledgeAIMS:Developing self expression using knowledge about the human body;Developing the spirit of observation, of the tactile, kinesthetic, visual, audible, olfactory şi gustatory perceptions.

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The game “Crisis in the family” to learn the family members, a teaching game that can have different names according to what we want to teach: fruit salad, vegetable salad, etc.

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THE TEACHING GAME – „THE BUNCHES OF FLOWERS”AIM: consolidating the numbers from 1 to 5, associating numbers to quantity – PRACTICAL ACTIVITY

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THANK YOU FOR YOUR ATTENTION!

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